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Senseless!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1821 | 3.231 | 3.231 |
Overall | #3546 | 2.342 | 2.342 |
Presentation | #4384 | 1.949 | 1.949 |
Fun | #4405 | 1.846 | 1.846 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your sense of sight and hearing are connected
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice idea, but could have been executed better. Still, getting any game to work in 48 hours is an achievement - Well done, keep trying ideas
Doesn't quite work I think.
I love the idea! The platform are hard to see with the background! Great job! 😁
I really like the concept, but there were a lot of bugs in the current version. Namely, for me: Doors were invisible, I couldn't flip the character to shoot enemies to my left, and I wasn't getting any sound (so blind mode was just zero senses).
Even so, there was some nice attention to detail in places - that the shotgun pellets ricocheted was a really nice touch, in particular.
It would be cool to see a version of this where you fix things so that the game matches more of what you envisioned.
doors are supposed to be invisible, when you walk over them it plays music, you're supposed to find them while blind. Thanks for your feedback!
The sound was not working for me, and I got stuck on the second level. Was I supposed to have a double jump? Or was there something hidden in the sound that I would have been able to find?
Very unique concept but sadly not as fun as it sounds. annoying to find the doors
The sound part could have been better exploited and the fact you can't flip the character is a bit frustrating.
Maybe it's on my end but the character doesn't flip. Very frustrating when trying to fight enemies.
I like this idea it's very original. A tip though you want to make the stone back ground darker so the platforms stand out more.
The idea is good and good mechanics! Good job!
Please check my game as well ;)
The idea is good, but when all you can do with sound is search for the door is't more annoying than clever.
I was only able to shoot to the right and didn't manage to kill the enemy :D but very cool idea! Congrats on finishing