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Rot(t)en Steel's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #631 | 3.821 | 3.821 |
| Overall | #657 | 3.611 | 3.611 |
| Fun | #785 | 3.432 | 3.432 |
| Originality | #985 | 3.579 | 3.579 |
Ranked from 95 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The swords the joint together with the player SO you have use that to win thorugh the game
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice Idea, having fun playing it. :)
Thank you! Glad you enjoyed it! :D
It would be cool if you could join your spinning swords together for a special attack!
Neat game! I like how you can send a sword out and keep it in place as a sort of defensive barrier, though I wish it were easier to bring the sword back. Right now you have to place the sword on top of yourself and wait a bit to pick it up, so perhaps instead you could press the spacebar to automatically retrieve it? I like how the enemies can sever your connection to your sword, though, forcing you to enter the fray to get it back.
Hey thankz for the review! We are so glad that you enjoyed the game! For the sword thing many people are saying to implement a retrieve but that will make game kinda boring and easy cuz you need to be careful not to separate them from you cuz Its JOINED TOGETHER haha
This was a really cool little idea, kind of like a more action-based tower defense where you place your sword and then kind of use it as a shield to stand behind to avoid the zombies, rather than more actively and mindlessly slashing your way around. The lighting effects and art gave it a very stylish look while still being immediately understandable. Great job!
By the way, we played your game on our stream last night!
Thanks soo much for playing the game!! and I really liked the stream! BTW You can actually keep holding the buttons and drag the mouse the swords will follow it! well you just touched the area so thy remained still but we made the swords to follow mouse position until you hold the button! :D I hope now you can beat your own high score again hehe and more fun thing is you will encounter much more types of enemies as you continue through the game! ;)
Ooh, I did not know that about dragging the swords, gonna try this again later today!
Good lucking, killing some zombies or whatever you wanna call them hehe
Had a weird bug where the Orange sword was picked up but couldn't be controlled anymore.
But I enjoyed it overall. I think the only thing is that I'm not entirely sure how to best use the two swords since I mostly just held a mouse button down at all times.
Good art, cool idea, and executed well. Well done!
This is a good entry!
The only thing that bothered me was that the ending came very aprupt. I was expecting an endless top down pve with stronger and stronger waves and suddenly I win out of nowhere :S
I love how you are able to lose the weapons and have to collect them again to survive. That's a very great interpretation of the theme.
The enemies being designed to steal your weapons fits well with the overall concept and the fact that you managed to create different enemy types in such a small time period is impressive.
Finally a worthy player!! Congratulations!! You are the first winner of the game till now!! The developers were also unable to win it till now!! THIS SHOWS YOU ARE a PRO Bonner!! and thanks sooo much for playing the game!! :D
Actually some guy just cheesed the whole game.