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A jam submission

Gun ControlView game page

A Short Puzzle Shooter
Submitted by tolgangcrt — 10 minutes, 41 seconds before the deadline
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Gun Control's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#18153.1863.186
Presentation#26692.7672.767
Overall#31922.4882.488
Fun#37962.1632.163

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a gun who has no control of movement. You must entice guards to pick you up in order to move around the level.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

Cool idea! I seemed to have trouble getting the guards to respond to me, but I like the concept and solid art!

Submitted

A nice concept :) Though sadly I got caught up in the bugs so couldn't get too far

Submitted

Would like to see this idea with more polish and content. Very neat mechanic :)

Submitted(+1)

Concept is cute but why would the guards shoot at one another? I ran into a new bug every time i reset and unfortunately couldn't get past the first room. Would love to see more as the art and sound design was super polished.

Developer(+1)

Thank you!

The build I uploaded was really buggy, and I am going to try to update after the game jam is over, but for now, this is what I managed to get in. :) 

(The intention was that the guards would fall under the gun's malicious spell, but that doesn't come across)

Submitted

Oh boy do I know the feeling of buggy games hahah. My team had no time to playtest and our narrative was lacking. It's what makes Game Jam games haha.

Submitted(+1)

I enjoyed the concept and art design! A way to restart would have been helpful too.

Submitted(+1)

I like the concept here a lot.

I was sometimes having some trouble getting the guards to notice me even when I was very near them though. I'm not sure if I was doing something wrong.

I think this idea could be expanded into a very fun and rewarding puzzle game.