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A jam submission

BackfireView game page

What if there are no controls???
Submitted by Anurag1212, snakeeyes2799 — 2 minutes, 45 seconds before the deadline
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Backfire's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#9833.5793.579
Overall#15213.1233.123
Originality#15603.2983.298
Fun#22302.7192.719

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Basically it has no controls or minimal control for player movement.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 7 to 1 of 27 · Previous page · First page
Submitted(+1)

this one is polished and super duper hard , Good job mate!

Developer(+1)

thank you so much mate

Submitted(+1)

Fun idea. I found it a little hard predicting where the balls were going. Maybe a line showing how they are going to bounce before shooting would be nice, but else well done.

Developer

Yeah that idea came in my mind too but for 48 hours you have to sacrifice many things, thanks for playing 😁

Submitted(+1)

Super impressive game and very polished. It is quite hard but I am a fan of the whole style, presentation and the idea behind the game. Great!

Developer

thank you so much 😁 glad that you liked

Submitted (1 edit) (+1)

Quite hard even with slowmo. I keep getting very different results of speed with seemingly similar shots, so it was very finicky. Also quite bold to enter a "shoot to move" game. But it is fun, so why not.

My submission: https://itch.io/jam/gmtk-2020/rate/694239

Developer(+1)

Yeah, we had awesome results in editor and don't what happened to export but by using slo-mo you will get more speed, thank you so much for playing.

Submitted(+1)

very nice polish and presentation! also, our games are kinda similar with the neon effects and stuff :)

Developer(+1)

Thank you so much, we played your game and enjoyed it.

Submitted(+1)

Yeah level 2 of the web version is bugged but it works ok as the downloaded executable (I only tested windows) 

The game looks and feels beautiful- loads of juiciness with the time-slow and weightiness of everything! I didn't get far though since it became so difficult to deflect balls into myself at a distance... not sure if I was missing a mechanic? I like the concept though and nice execution!

Developer

not level but everything after level 2 is got bugged in web export so you have to trigger slow motion as soon as level start and it will work not sure why this happened

Developer

also you were not missing any mechanism it is hard😝 you can use slow mo there to get more control, thank you so much for playing

Submitted(+1)

Looks like fun but kept falling through the ground at the start of level 2!

(+1)

I have the same issue, seems like a fun game though!

Developer

yeah we are aware about issue it only happens in web export though, what you can do is trigger slow down as soon as level start and everything will work fine 😁 thanks for playing

Viewing comments 7 to 1 of 27 · Previous page · First page