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A jam submission

I Love My Job!View game page

The future of office job simulation is here!
Submitted by Sawyer Smith (@swiftlybanned) — 39 minutes, 11 seconds before the deadline
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I Love My Job!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#10953.1903.190
Overall#12403.2383.238
Originality#12543.4293.429
Presentation#16763.1903.190

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
As your tenure at the office goes on, you become overwhelmed by the volume of work (all using different control schemes) until you are inevitably fired.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted(+1)

Very fun game congrats!

It is infuriating when a window drops on top of your current one lol it really makes me quit my job in game.

Developer

Thank you! I certainly know the feeling lmao

Submitted(+1)

I really enjoyed the small touches like the keyboard sounds and the different mouse click. It made me feel like it was mid 2000s again. One thing that kind of frustrated me was that the window layout was so realistic that I expected windows to jump forward when I clicked them. Also, after a certain amount of time, I was unable to incinerate anything. Is that normal?

Developer

Sorry for the late reply! Yeah I think everyone had that problem, hoping it's something I can fix moving forward haha

Submitted(+1)

haha great and funny game , nice presentation , great game!

Developer(+1)

Thanks! It's nice to see that it's been resonating with people :)

(+1)

I very much enjoyed this game - both thematically and gameplay-wise. It was easy to feel overwhelmed, but not in an unfair way - it always felt as though I could make it by trying a little harder. The aesthetic and design are great, the gameplay is fun and makes you juggle a lot (prioritizing, reading, executing each task, etc.), though I did laugh at how the signature boxes quickly became a relief and insta-click despite their "dire consequences". Very fun take on the theme - both out of control as a game and a character who is out of control of their life!

Developer

Thanks so much for the comment! I'm glad the difficulty was balanced enough, moving forward I'm gonna continue to tweak the spawn rate and hopefully make some more interesting tasks

Submitted(+1)

I laughed. And it was fun to test my typing speed on some of the boxes, and it was very stressful when the one I was working in would get covered by something else.

Deleted 3 years ago
Developer

Glad the typing worked out! Getting it to function properly was definitely one of the more difficult parts of production

Submitted(+1)

Really well put together. And pretty funny.

Developer

Much appreciated! I think writing it was one of the more fun parts of development

Submitted(+1)

The presentation is great.

Developer

Thank you!! That was something I really wanted to get right

(+1)

really great game

Developer

Many thanks, glad you enjoyed it!

Submitted(+1)

I enjoyed the game! I think with more variety to add difficulty this could have been a full-on game! I really loved the typing/clicking noises that you added, it's a great touch.

Developer

Thanks so much! I'm definitely looking into expanding this at some point