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Felipe Viana

150
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51
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A member registered Feb 11, 2020 · View creator page →

Creator of

Recent community posts

Very addicting gameplay and beautiful visuals. This with some levels to play would be amazing! Not very spooky but very Halloweenish, love me some candy. It remembers of my game about catching candy (“Creepy Chocolate Maze” if you wanna check it out).

Love that your game titles have a common themes. Are you a fellow brazilian?

I ate corn I guess

I get a warning from itch, saying “this page is quarantined” when trying to download the game

For me too. I can only hear the sounds.

same for me, couldn’t play it

nice game! I like that there’s a progression in the levels, you go to the forest and all that. Wish I could control on WASD, I like it better with mouse.

whish there was a checkpoint somewhere, it gets tedious to go through the whole level everytime. The story and map background are good. The black box at the center looked like a platform lol, it tricked me.

Very nice little game.

I got stuck for a while on the first level lol, thought I had to wait until 2:30 already and didn’t clicked the message.

The music is good, really adds to the experience.

I whish I could sit on the chairs, make it more immersive.

I whish there was a window to see the rain.

the A was a lie. Fun game, enjoyable till the end, I think the last stages could be a bit more creative and not just difficulty to just do the same thing over and over but anyways it was short enough so it doesn’t matter much. It’s annoying when accidently press shift at the spawn position and can’t continue and have to restart the whole level because of that.

I ate all my beans so now hopefully I can eat a pizza

Very cool mechanic and levels. Even the last level was for as I got to just spawn a bunch of me and watch the physics calculation go crazy!

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Fun game, yet simple, the levels are creative enough to keep entertaining and to see what’s next. If I could add anything, it would be a way to zoom out a little and adjust the character collision to be a bit smaller, it’s frustrating when you die but it’s visually not touching the spikes. I couldn’t get past one the levels with the blinking red squares, not sure if I missed something, but looked like there was no way to the exit.

The music also helps keep the player engaged!

Help, I’m stuck on a loop

I think it would be good if you added controls in description, not sure if there’s attack or something else. Also I don’t know how to get out of the screen with 4 people dancing, not sure what it means, is it game over?

Café! Tem como acertar as bebidas? Tentei algumas vezes mas sempre dá errado kkk

Thank you for the kind words. I really wanted to finish the game but it was my first game in Unity and I was a bit sick. We’ll finish development during this month.

Well executed idea! I can see the potential of the game. It would be very nice if it had a stats page at the end to show how well I did.

Great polish for a jam game this is really amazing!

Very fun, couldn’t stop playing. Need to try again later the level with many muskets.

Is the game bugged? I couldn’t do anything

What do I have to do in this game?

Very fun and interesting! I thought I had no way out but I’m glad i reached the end.

Thanks for the comment!

Very nice to read your story about getting back into game development and even including your family in the process, one year ago i was doing the same thing, entering Löve jam 2020 and learning the framework during the jam, while my girlfriend was making the art for the game.

The game has some bugs but the restart button helped me to avoid getting stuck outside the level. The last level is very hard and it’s quite frustrating when you reach the row full of enemies but can’t shoot anymore. I still managed to get to the end and felt good beating the game.

It wasn’t clear for me if i lose life over time and if the eyes popping on the screen are just visuals or not.

Other than that i feel like the game has potential and it just needs more dev time for bugfixing and polishing.

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Got to 146 points! It needs more polishing to make the instructions clearer and better feedback on what’s happening but it feels good for the time you spent on making it, i can definitely see it becoming a nice game with more dev time.

PS: Did you also create all the art during the jam? It’s pretty good.

Nice game, the limited controls make it feel like an old horror game.

cool idea!

Cool idea, i didn’t think about that possibility! Having only 1 fact per country makes it easier to have more countries and facts that are strongly related to its countries, i like it.

Initially i did want to have more countries available but it turned out that it was very time consuming to collect more facts. For my next games i want to try to make some randomly generated content instead.

That sounds like a nice idea for a game with all these different variables to account for, maybe you could try to make it in more time because 3h seems too little for such a project.

Well maybe it’s just because i was playing on trackpad then, i don’t know.

Nice idea for a little game.

Main issue i had is that the game screen didn’t fit my computer screen and the content was overflowing, i.e. in the main menu i couldn’t fully see the quit button and at the end i couldn’t see the results.

Main issue i had is that i couldn’t fully rotate the camera 360º, not sure if it’s done on purpose or not.

Very nice game!

The only thing i would change is the camera, i see 3 possibilities to try out:

  1. zoom out a bit always
  2. zoom out a bit when you stop for a second
  3. have some way to control the camera while stopped, like using WASD to look around.

Nice game, the visuals and sounds feel very trippy.

It was a bit hard to understand but after getting it it was fun to try to achieve the goals. I specially liked the explosion mechanic because it can be either good or bad for you.

It feels like 2d golf and i like it. I did want to deliver the packages though so i would like if i could try to reach in X amount of shoots or just try again to reach the same destination from the start.

Great game! At first the controls seem weird but after trying a little bit i was engaged and played to the end to see all the different package types.

At the end i got fired even though i delivered the nuclear package but i guess that’s only end possible hehe.

The custom mouse cursor was pretty hard to see, i wish it was bigger.

I really enjoyed the music and different sounds in the game like the dog barking.

At first i thought the game crashed when i hit a tree, then i noticed it was just the textbox for high score lol.

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The gameplay feels very nice, the controls are precise and i feel the mistakes are my fault only.

The restart works a little weird because i have a package being automatically delivered and the car starts on the side, i think it should start the same way as the beginning of the game.

The main thing i miss in this game is sounds.

PS: nice to see that you also used Löve2d to make your game.