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Kipo's Otherworldly Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Overall | #4 | 3.883 | 3.883 |
Audio | #4 | 3.500 | 3.500 |
How much do you enjoy the game overall? | #4 | 3.600 | 3.600 |
Gameplay | #5 | 3.500 | 3.500 |
How well does the game fit the themes? | #6 | 4.700 | 4.700 |
Visuals | #10 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Weird (weird is good) but unique take on delivering components for resurrecting evils.
Music made me feel I was in an alchemy lab with caged things behind me, people opening the door, regretting it, and immediately closing it.
Controls were hard to master especially with both cursors fighting you. Maybe just one random cursor and one well-behaved cursor would have been enough.
Thanks for the feedback! That's a fair point about the cursors :)
Nice game, the visuals and sounds feel very trippy.
It was a bit hard to understand but after getting it it was fun to try to achieve the goals. I specially liked the explosion mechanic because it can be either good or bad for you.
Cool! That was what we were going for with the explosion mechanic
The story and art are... interesting :D
The cursors were hard to move - they kept falling to the bottom-right corner of their boxes.
Also, could use a fullscreen button
Final Points: 1000
Thanks!! Yeah the cursors are supposed to move on their own to make it more difficult to teleport objects