i was a little confused by the controls until i realized that i was only walking when pressing w which probably was done on purpose but it felt a little *too* out of control. i still very much enjoy the idea, because there was the possibility to plan where to shoot the spells, the only thing that made that a little bit of a problem, was how hard it was to control the character. still a very cool idea :D i had a lot of fun!
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Drunken Sorcerer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2409 | 2.652 | 2.813 |
Originality | #2877 | 2.770 | 2.938 |
Overall | #3097 | 2.534 | 2.688 |
Presentation | #3628 | 2.357 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a drunk sorcerer who's magic is overflowing, causing them to uncontrollably fire off magic missiles. Also, they're too drunk to walk properly.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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