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Single Handedly Cooking with a Dragon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #588 | 3.487 | 3.588 |
Overall | #732 | 3.487 | 3.588 |
Originality | #1003 | 3.544 | 3.647 |
Presentation | #1213 | 3.430 | 3.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Fire Spreads as you quickly prep Food, Clean Dishes, Dunk Baskets, and Pickup your broken mug, all with a dragon Claw.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I love the sound effects!
Snap, snap, POP, Crack!
You got a really solid idea here which i believe has been executed very well. It was a lot of fun to play.
Thankyou Z_Pacifist
Thanks!
Hey, I like the game concept and its execution. The art looks nice, especially for a game jam. I think it has the potential to be even better, if you ever consider adding more features, levels etc. But regardless of your choice, keep up with making games, this one is fun!
Thankyou!
Very satisfying to play! I wish there were a bigger variety of things to do than "Cut things=>put them somewhere" but for a jam, this all feels very polished!
Thanks a ton for commenting, It really means a lot. If I would Improve appon my game, I would have: "Find Food => Cut Food*2 => Assemble Food => Cook Food +> Wash Plate => Put it On Clean Plate"
That was fun to play and was an original concept, i have to admit, the fire can be a bit of bother at first (wich isactually a good thing, it add presure to finish quickly).
Agree, In the Level with 4 "FIRE", Took me a couple retry, I might try to it more predictable by having it home into stuff in close range, so you would have to save your food or grab the fire - maybe make it singe your hand if you hold it for too long. Thanks for commenting!
I made this game by myself, All Sprites for the Game Was made in Piskel, and The audio Was 99Sounds Hand Claps and Snaps. Thanks for Playing it if you do, This was a ton of fun to make!