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Wild Magic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #617 | 3.550 | 3.550 |
Fun | #650 | 3.450 | 3.450 |
Presentation | #935 | 3.600 | 3.600 |
Originality | #1324 | 3.400 | 3.400 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Due to the nature of the timing minigame when casting the spell, the player is punished for failing it by having said spell backfire on them. In other words, it becomes out of their control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
When does the second one come out?
THE LIL WIZARD IS SO CUTE AHHHH
feedback: i feel like the wizard needs a healing power
also im pretty sure more people will play it if it can play in browsers (it worked with my game)
This was very fun to play! The game is very playable.
This is WILD! I like your cute art style and the game is clever and fun!
One great, tricky game! I love it so much!
Nice game! Timing the spells was pretty tricky. I really like the art style.
Seems to be very good! However, the text for the health and the timer seems out of place for the theme of the game.
Movement and combat feels really nice, couldn't figure out what the lightning does tho!
Movement and combat feels really nice, couldn't figure out what the lightning does tho!
Try rereading over the book at the title screen.
this game is an enjoyable little thing, it's main gameplay mechanic is interesting and the art is good