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Trigger Happy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2313 | 2.906 | 2.906 |
Originality | #2433 | 2.938 | 2.938 |
Overall | #2830 | 2.625 | 2.625 |
Fun | #3333 | 2.344 | 2.344 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
An out of control alien is loose aboard the player's ship, and their only way to deal with it is an even more out of control malfunctioning blaster that fires at random intervals.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Good concept, but i wish you could have lean more into the craziness like having more aliens flying around frantically, or the blaster gun shoot with more projectiles. Also the collision box seem a bit off for the alien. But overall, it's a solid game. Good job!!
A really good idea that fit the theme. I hope you continue to work on it.
Could be better, the blaster should always on, and the player movement should be faster, I felt really restricted when trying to chase the alien...
I love the concept. It gives an interesting reason to strategize in a top down shooter. If this game were fleshed out more, it would be cool to see the art change as things get destroyed and possibly ship rooms fall off to limit the playable area.
The art is awesome, but is there any way to finish the game?