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A jam submission

Corpo MadnessView game page

Submitted by HellEye — 1 hour, 25 minutes before the deadline
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Corpo Madness's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#21202.0083.667
Overall#24621.3392.444
Design#25010.9131.667
Originality#25131.0952.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It would be cool to have vision cones for enemies, without it it's hard to tell where you can stand. But I like the artstyle and feel of the game!

Submitted

"E to interact with doors" didn't tell me that I also would have to put the cursor over it.

This seems too frenetic for a stealth game.

Submitted

hi guys! neat concept here. couple of suggestions;

  • the knife doesn't seem to aim properly and the hitbox is very small.
  • the enemies should have vision cones. it's really hard to know where to stand otherwise.
  • the controls should probably be listed in the in-game instructions.
Developer(+1)

Thanks. We did originally have vision cones, but for some reason after building the game for windows they went missing (I was doing the coding and I use linux. The typical "it works for me" scenario, but we ran out of time to fix it). 

Same with listing the controls and knife aiming. This was the first game jam we did, it was a bit chaotic. Thanks for the feedback though, we'll do better next time!