Congratulations for the game! Loved the overall aesthetics and how it is linked with the theme.. Rated <3
If you are interested in Tower Defense, check out our game. A tower defense where you can control only one tower at a time.
Criteria | Rank | Score* | Raw Score |
Originality | #1055 | 3.347 | 4.000 |
Design | #1386 | 2.630 | 3.143 |
Overall | #1442 | 2.869 | 3.429 |
Adherence to the Theme | #1707 | 2.630 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Congratulations for the game! Loved the overall aesthetics and how it is linked with the theme.. Rated <3
If you are interested in Tower Defense, check out our game. A tower defense where you can control only one tower at a time.
The concept is really cool so I hope you expand on it! I gave up after 10 minutes of walking around the office looking for the slat. Maybe it would have been easier if there was a clue as to where the slat was, since theres like a hundred of them in the room? Like, the lady remembered that it was near the mirror or something. Still it's a really cool idea, done pretty well for a game jam! :P
Thank you ! Yes, I think (and I think the rest of the team) would love to see it more developed.
For the solution, we made it so it is really obvious if you found the one who did it and the weapon. So even if the system would not feedback the good answer, it should not be questionable who did it based on something to discover. But it require a lot of exploration and a little bit of luck to find it, so maybe we should do a guide to help people find it.
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