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A jam submission

Flight of OneView game page

Submitted by instantchicken6 — 5 hours, 42 minutes before the deadline
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Flight of One's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#12673.0984.000
Adherence to the Theme#13743.0984.000
Overall#14882.7973.611
Design#17012.1952.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It was a little hard to understand how to play. But I understood and it was nice. It was a little challenging. Nice game :) 

Please look at my game as well https://itch.io/jam/gmtk-2019/rate/461311 I hope you'll like it.

There are a lot of controls, that text screen at the beginning with all the controls was overwhelming. It would have been easier to grasp by removing that wall of text and instead having a few tutorial levels that build up mechanics over time. First having the player deal with moving the balloon, then add in shooting etc. 
I also found the game to feel unresponsive as when pressing space to inflate it took some time between my press and the balloon actually rising. 

Submitted

This game requires a lot of effort and attention to play. It feels like a game designed to make you feel overwhelmed. I have to admit I skipped the instructions but the UI was so instructive that I understood the game right away anyways. I would have liked an even easier level to start with, just to master the controls without so much stress. Nice job!

Developer

Thanks yeah I always struggle getting the difficulty right, and glad the UI helped I always try to give the player as much info as possible. I was shooting for an unsafe feeling if you were ever shooting but must have overdone it, thanks for the comment!

(+1)

Fun, challenging and graphic cute

Submitted

Overall fun but ui is confusing and I don't see how the theme was implemented. is it because theres only one balloon? thats like saying having one player fits the theme, the point of the theme is to change something to make a fun good game mechanic.

Developer

Yeah I tried my best to give the player info but its tough since you have to switch between actions. I guess I didn't do the best job describing in game, but the mechanic was you can only perform one action at a time, the hope was it would make you consider speed and elevation before switching to combat.