It was a little hard to understand how to play. But I understood and it was nice. It was a little challenging. Nice game :)
Please look at my game as well https://itch.io/jam/gmtk-2019/rate/461311 I hope you'll like it.
Criteria | Rank | Score* | Raw Score |
Originality | #1267 | 3.098 | 4.000 |
Adherence to the Theme | #1374 | 3.098 | 4.000 |
Overall | #1488 | 2.797 | 3.611 |
Design | #1701 | 2.195 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
It was a little hard to understand how to play. But I understood and it was nice. It was a little challenging. Nice game :)
Please look at my game as well https://itch.io/jam/gmtk-2019/rate/461311 I hope you'll like it.
There are a lot of controls, that text screen at the beginning with all the controls was overwhelming. It would have been easier to grasp by removing that wall of text and instead having a few tutorial levels that build up mechanics over time. First having the player deal with moving the balloon, then add in shooting etc.
I also found the game to feel unresponsive as when pressing space to inflate it took some time between my press and the balloon actually rising.
This game requires a lot of effort and attention to play. It feels like a game designed to make you feel overwhelmed. I have to admit I skipped the instructions but the UI was so instructive that I understood the game right away anyways. I would have liked an even easier level to start with, just to master the controls without so much stress. Nice job!
Overall fun but ui is confusing and I don't see how the theme was implemented. is it because theres only one balloon? thats like saying having one player fits the theme, the point of the theme is to change something to make a fun good game mechanic.
Yeah I tried my best to give the player info but its tough since you have to switch between actions. I guess I didn't do the best job describing in game, but the mechanic was you can only perform one action at a time, the hope was it would make you consider speed and elevation before switching to combat.
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