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A jam submission

OneCoupleView game page

Survival Topdown Shooter
Submitted by Slyntion — 6 hours, 22 minutes before the deadline
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OneCouple's itch.io page

Results

CriteriaRankScore*Raw Score
Design#12922.7412.889
Overall#18742.2142.333
Originality#19942.1082.222
Adherence to the Theme#22841.7921.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Cool concept both for single and multiplayer. The heart in the upper left corner is confusing. I guess it stands for 1 life but why would you even display it then. The love couple theme didn't really translate well for me.

Submitted

Hey there, nice concept but a bit far away from the theme also hard to find some logic with the couple and you shooting at things but it has some potential!

(+1)

fun game.... best use of minimalism 

Submitted(+1)

This is a pretty cool little game.  The graphics are simple but pleasing, and the controls feel good to play with.  Like HackTrout, I eventually noticed that only four enemies spawned and would only kill fast-moving enemies until I only had four slow ones left, making it easy to cheese the game.   Aside from that, however, this is a pretty solid game, so nice job!

Developer (1 edit)

Its made that way to stop the physics from going crazyXD

 i will gladly make this a full game if people tend to enjoy it.

Submitted

+ I liked the boss fight, but he was a bit of a pushover. More phases would've been nice but still a plus in my eyes.

+ The ending was cute. Nice little cut scene.

+ The enemy designs were nice with the black and white aesthetic.

- After dying a few times, I noticed that only 4 enemies spawned at a time. Knowing that I decided not to kill any more enemies and simply out run them as no more would spawn. 

- I felt that there wasn't a strong connection to the theme. Having only one minute didn't really make this game all too different from other top down level based shooters.

Overall it's a nice top down shooter but it could do with  different enemy behavior.

Developer (3 edits) (+1)

Thanks for the response! And yes i'm highly aware of the bugs and the enemys physics etc. But sadly Time started to run out, and i ended up not having enough time to fix all of them.