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A jam submission

The holy ONE (JAM-version)View game page

Save a number from the claws of evil people!
Submitted by mosaicDev — 1 hour, 59 minutes before the deadline
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The holy ONE (JAM-version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#6064.0004.000
Overall#10313.3333.333
Originality#10393.3573.357
Design#13732.6432.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It's a pretty neat game. I loved that everything was "only one". It annoyed me that you get 2 jumps, I forgot it from time to time xD

Also the game has a high pace. It would have loved some [  ] __ __ __ __ __ [  ] parts right behind the checkpoints to give the constant moving player a pause.

Developer

I guess it's weird that you get two jumps with the theme "only one", but ... that's how it is. Next time more relax-time for the player, got it. Thanks for your feedback!

Submitted(+1)

Fun game, sometimes hard to keep track of which switches need to be pushed, and if it's been hit twice, but overall easy to move around (at least in version 2) and good level design.

Developer

Thanks! I will work on more visual feedback in my next games.

Developer

NOTE: The less-bugs-version is now online! I changed no features or levels, so you will be able to play the game normaly, just without getting stuck, like j4nw already pointed out.

Click here: https://mosaicdev.itch.io/the-holy-one2

Submitted

I clipped into the floor after a high fall, and could travel inside of it, but not get out in any way. Eventually managed to die and respawned at some checkpoint that I didn't recognize.

Developer

Thank you for playing my game! I fixed that bug and a few others in this version: https://mosaicdev.itch.io/the-holy-one2

Try it, if you like.

Submitted

It was fun! Although I wish I could turn around so I could see where I was going at the part where I was headed left.

Developer

Thank you! I bet you wish you could turn around! But this is real 2D, you can't just turn around in the 3rd dimension! 8)