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A jam submission

This Game is WackedView game page

A 3D platformer where random game elements go missing! (e.g. gravity, platforms, etc)
Submitted by jerryardo (@JerryAviles) — 3 hours, 26 minutes before the deadline
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This Game is Wacked's itch.io page

Results

CriteriaRankScore*Raw Score
Design#4522.9292.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Player controls are hard but consept and gameplay very successful.

Developer

Thanks for playing, glad you enjoyed it!  Can i ask what about the controls were difficult specifically?  I'm going to be using these controls as a base for a future project and would love some feedback.  Also, did you play with a controller or a keyboard?

Submitted(+1)

Wait a minute this game supports controller?  Wow controls are nice. Okay problem solved.

Submitted(+1)

I love how you took the concept of the jam to a whole new level, this is really smart. However the platform mechanics needs some fine tuning, but overall this was enjoyable. Great job!

Developer

Thanks for the feedback, glad you enjoyed it!

Submitted(+1)

I thought this game was ok. But it kind of ended up being a waiting game to see when a good mechanic appeared or a bad mechanic appeared and wasn't very engaging as a result.

I think maybe it would have benefitted from an incentive to rush the level like a timer or enemies but of course all this stuff is hard to put in when there's so little time.

Submitted(+1)

Yeah, I just spent a lot of time waiting. Especially on the second to last level. I just had to wait for no gravity to go around the tall wall and it too forever to show up.

Developer

I completely agree with your comments. Because of the unpredictability mechanic it made the pacing pretty challenging. In the end i decided to keep that level instead of scrapping it just to keep a little more content in there. The other levels were passable to me because they can be completed with any missing mechanic. I actually had a timer in there and got rid of it because my kids enjoyed playing around with the different ways and moves to complete a level.  Thanks for your feedback!