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A jam submission

AboutACubeView game page

This game is about a cube
Submitted by Chastise — 14 hours, 43 minutes before the deadline
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AboutACube's itch.io page

Results

CriteriaRankScore*Raw Score
Design#6322.4172.417

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Reminds a bit of "getting over it", not as frustrating though. Nice job.

Submitted(+1)

It was interesting. However, I feel like there's a huge spike from the first level (challenging but possible, and thus interesting) to the second one (Where am I supposed to go?) . Also, I cleared the large platforming challenge near the end of level 1 by just spam clicking above my cube. Could be fixed with some cooldown or something.

Developer(+1)

Yeah. I screwed up my prefabs and failed to push a more polished version of the game (with another full level) like an hour before the end of the jam. I did lock out the spam-clicking before borking my setup - the tuning for jumps is that you can hold to max charge and slowly fly upwards.

Thanks for checking it out and for the feedback!

(+1)

quite challenging (in a good way) though to be fair: it doesn't really miss a game mechanic, but the controls are changed instead.

Developer

It actually started out as an artillery game (think Worms), but I pivoted away a little when I thought I didn't have time to build AIs in, so now it's more of a platformer with wonky interactions. Thanks for checking it out!

(+1)

Platforming without jumping, very nice.  How did you decide on the shape of the object?

Developer

Mostly based on needing to work with built-in Unity physics and wanting something irregular so it would roll around. Thanks for taking a look!