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A jam entry

D3View game page »

Submitted by Chris Craig (@Cwaff) with 4 hours, 38 minutes before the deadline

Results

CriteriaRankScore*Raw score
Giant Bombitude#44.0204.444
Gameplay#132.9153.222
Overall#153.0963.422
Sights & Sounds#172.9153.222
Themeness#193.0153.333
Enjoyment#192.6132.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Chris and Tim

Comments

Neat little concept. I'd say the speed at which characters deplete is maybe just a bit too quick. I felt like 4 stars was easy enough to get, but I don't know if I even came close to 5. (Maybe I am just terrible, though, haha).

I don't know that there's a restart button, so closing and restarting meant retrying was difficult, which means I didn't spend as much time with it as maybe I should have, but I enjoyed getting to see 4 out of the 5 screens. Lots of character in such a little game.

LCom (View their submission) · 114 days ago

Really simple, pretty easy once you get the rhythm of the cycle to keep everyone up. The game-ness could use some more work, but the premise of it is really cute. Dan running around trying to keep everyone liking him.

Aska (View their submission) · 115 days ago

Hah, my first run was a 2-star and I was confused as to how this would even be possible. Then I got a 4-star understanding how each of the three changed for each duder. Then my third run I started managing my power and kept everyone in there for 5-stars.

Super simple and fun with a really goofy atmosphere. Solid concept, solid execution. Awesome job duder!

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