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A jam entry

VR ClickerView game page »

Submitted by Markus with 11 hours, 36 minutes before the deadline


CriteriaRankScore*Raw score
Giant Bombitude#242.1573.200
Sights & Sounds#261.7532.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members


Markus (View their submission) · 282 days ago

Thank you all for trying it out! Yeah there isn't much to do in this game, I had some ideas which I just didn't have time for. Mostly I wanted to just try what you can do with blueprints in UE4. The keyboard mode was last day addition and I didn't get it to work like I wanted. Still I wanted people without headset be able to do something in it. If I ever try to make this type of thing again I have some better ideas. Like actual things to do and use the score. I would also build the keyboard/mouse thing first and then add VR features in to it. Thanks again for everyone trying it out!

LCom (View their submission) · 282 days ago

I'm very much against clickers, but I'm very much into things in VR that have no need to be in VR.

So torn.

Aska (View their submission) · 283 days ago

Man I like clickers, even just hitting that reset to transfer that multiplier just feels so good.

Not having a headset isn't ideal but I had a good time making that number go up, if you fleshed this out more it'd be pretty cool!

Nice job!

joystickhero · 284 days ago

Cool idea, though I feel like I missed out on half of the game because I lack a headset. It is a bit too easy to get insane points rolling in with the limited number of upgrades, and without a goal to work towards other than score, it ends up being a little shallow. If you were to flesh it out more, could be rad.

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