Easy and amusant.
Lack of structure in the game, like a way to lose. Also, review the speed of the bottom bread. Otherwise, it's nice.
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The girl already existed before the jam. Were the art pieces done during the jam, or were additional versions created for the jam? No answers needed.
But based on this, I think your participation deserves discussion. (Only from my point of view. And I am nobody.)
Play game
Sub Subway!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fetish Factor | #19 | 2.600 | 2.600 |
Fun | #20 | 2.200 | 2.200 |
Overall | #23 | 2.000 | 2.000 |
Creativity | #24 | 2.000 | 2.000 |
Theme | #25 | 1.200 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Gameplay was simple yet effective with only minor collision problems. I do feel the theme could have been utilised a bit more and a bit more oomph in the fetish factor. Room for improvement but a solid foundation to build on.
- I've never actually played forks, so this is my first time seeing the art for it
- Having to complete the sandwich puts an interesting spin on the ball-drop game genre.
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