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Grave Globe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Geometricness | #22 | 3.950 | 3.950 |
Music | #26 | 3.250 | 3.250 |
Graphics | #34 | 3.150 | 3.150 |
Overall | #42 | 2.933 | 2.933 |
Theme | #52 | 2.600 | 2.600 |
Creativity | #56 | 2.500 | 2.500 |
Gameplay | #62 | 2.150 | 2.150 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Epicness
Yes
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Comments
Once it gets going really fast, there's not much you can do but wait until you get stopped by a square, then you just switch gravity and wait to get stopped again. I like the quick thinking part of the game and it's really pretty too. Good job!
yea that was intentional
it was supposed to build up a kind of frustration so when you finish the level it would have a better feel of satisfaction
This game has a lot of potential, but it gets boring pretty quickly as it doesn't give you any penalty if you made a mistake. I like the finishing animation though.
Geometricness is here. The game looks nice (but neon aesthetic is perhaps overused when using plain simple shapes). The games feel good but lack of challenge. I let the game play, and just unstuck my character. Theme is respected in the story and in the mechanic. Music is good too. Nice job.
glad you liked it
absence of challenge was intentional
it was supposed to be something that acts as a cool down game not something that would be looked at as a finish and forget
i don't understand. is correct i cannot die? just go to end and win the level?
yes the point of the game was to be a chill game
no scores no failures nothing to distract you from just vibing to the music. thats all
I love the idea I think it could make a great mobile game.
glad you liked it friend
++ nice flashy color and switching side, it works also on gamepad, cool particles
- maybe find some different ways less linear to vary the gameplay (subjective) .
glad you liked it
the point of the game was to be something chill thats why i didnt add a scoring system or any reward related to it
was planning on adding different mechanics like different globes give you different buff but it defeated the point so i removed then
wanted players to just focus on one thing and relax