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A jam submission

Jelly ShowView game page

Submitted by Bromelee (@JFBrMusic) — 1 day, 7 hours before the deadline
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Jelly Show's itch.io page

Results

CriteriaRankScore*Raw Score
How well was the Theme implemented?#283.5714.250
Overall#383.2913.917
Is the art appealing (do you want to spend more time in this world)?#383.2213.833
Did you enjoy this entry?#393.0113.583
Do the animations/effects improve the player experience (game juice!)?#403.1513.750
How cohesive is the game art (do all visual elements work well together)?#443.5014.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which team were you in and what was the modifier for your team?
SimonCB - Moro is More

Which game engine did you use?
Unity

If you are chosen as the wildcard will you continue in the competition?
Yes

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Comments

Submitted(+1)

Cute game! You're a slime in a little show, jumping around and summoning clones of yourself, who start pushing boxes around and they get in the way of you. I like it, very silly.

Submitted (1 edit) (+1)

The art looks good,the slimes look cute and everyone is happy and dancing :D A quick improvement you can implement is setting the spawn point to the floor, this gives the feeling of a finished game.

Submitted(+1)

Great entry, I had a lot of fun dancing around and duplicating myself.

Submitted(+1)

I made $317 as a slime.  Duplicating yourself in a dancing show is a great way of fitting with the theme and the artwork looks good, although it could be more cohesive if the pixel sizes were more consistent. The gameplay is a lot of fun and to make it even more fun, I think it might be worth considering in a future round or update is having some crosses at low and some at higher heights so you have to jump on top of the boxes to get them, making it so that the slimes can get squashed by the boxes, making the slimes pushing the boxes a different colour, having a white outline on the main character so that you know which one you are instantly after duplicating. I also noticed that some slimes would stay in the air sometimes but it is a jam and bugs are common in everyone's games even mine so no worries there. I feel like I've rambled on for long enough but I think you are on to something good here

Submitted(+1)

I absolutely Love this entire, the only things I felt where off were there was not much urgency because your timer is off to the side and there I did not notice it till my second play-through maybe  change the position of the timer and make it larger maybe, also the collisions for the slime is a bit off  I think every time  I would jump onto a moving platform I would get suck and either get shot up/down and get repositioned to the floor or  I would have to move forward and jump over it  i would not jump on top of thew higher part of the moving platform when I was on the lower part of it (I believe it was the safe), also 1 suggestion  change  the colors of your clones/duplicated/copies,

Good Job and Good luck

Submitted(+1)

Very cute game. Lovely art! I liked how you tuned the acceleration/deceleration. It made the slime feel slippery in a fun way. Also, great use of modifier! I could instantly tell which team you were on.

Best of luck in round one!

Submitted(+1)

Hella cute. Pixel style was perfect for this. Adorable slimes doing slime things. Enjoyed the slimes pushing stuff around on the stage. Got $315, may play again.