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Meteor Outpost's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How unique is the location? | #34 | 3.857 | 3.857 |
How good is the art style? | #36 | 3.667 | 3.667 |
Would you want to see more levels of this game? | #40 | 3.476 | 3.476 |
Should this entry qualify for the next round? | #42 | 3.571 | 3.571 |
Is this a well thought out level? | #55 | 2.857 | 2.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
Phaser 3
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Comments
I loved the starry background and lighting effects, and the art style was great! I had a bit of lag, but that doesn't really matter, that's not what this round is about lol. I loved exploring, this is a very unique location, great job :)
The lighting effects are awesome. This looked really cool. I liked the under-red-glass part, too.
I like the movement. feels really good. The effects are nice too! I was wondering if it would be nicer if the character stays within the grid, still moving at the same pace, but always ends movement within a square? Not sure, maybe it will work better for puzzle design elements later on :) Great visuals and interesting location
I played this on stream and left feedback throughout if you didn't get to watch the playback yet. Unique location. Great art and I really like the extra attention you paid to the little details and flourishes in movement. Well done.
I played this on stream and left feedback throughout if you didn't get to watch the playback yet. Unique location. Great art and I really like the extra attention you paid to the little details and flourishes in movement. Well done.
i like the game, but the lack of gameplay yet is a little disappointing. i'm exited to see what the gameplay will be like!
I liked the look and feel of the game. I would like to see more.
The player movement is fluid and the vfx are great. Nice work!
I really love the feel of this game. the effects on the player and the smoke really add a lot of life to the game, and love the art. the only thing was that when A door or teleporter didn't work I wasn't sure if I just couldn't access that area in this version or If I needed to do something to unlock them.
Really like the location and how the different sized stars add depth and motion to the outpost. The special effects are very nice and movement is fluid. Hope I get to explore more
Great aesthetic so far, would love to see more. You should add more details to your game's description so players are aware of the scope of the game (teleporter and door are disabled) and are not missing out on any hidden features.