Play game
In The Limbo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well did the audio drive the story? | #47 | 2.486 | 3.091 |
How engaging was the story? | #52 | 1.828 | 2.273 |
Should this entry qualify for the next round? (Primary) | #52 | 1.974 | 2.455 |
Did the sound and audio fit the style of the game? | #54 | 2.121 | 2.636 |
Did the game feel complete? | #54 | 1.828 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
Godot Engine
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very fun concept, with some funny and witty commentary! Could maybe have used a little bit more guidance from the narration, but all in all it was still great.
the person talking helped keep the game entertaining, possibly needs more content still, but great use of cueing to the player what they're doing even if they cant see
Interesting concept. Tough to navigate without more audio clues (which I know is the whole point). But by making the audio the focus, I think you did exactly what you set out to do.
Extra kudos for experimenting with making games more accessible. Good job.
Great concept here and it fits the task perfectly. I wish there was more narration for those times that I got lost. A bit more variety in the sounds would have been welcome. You probably should add some type of cover image to the game page, just to make the game more attractive to play.
Show post...
Hard to play, but the SFX work very well and the idea is pretty interesting. Great job.
Hm, tough game. Good use of audio.