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A jam submission

Four ElementsView game page

Collect the four elemental medallions and open the gate at the end to win!
Submitted by Arc105 — 51 minutes, 44 seconds before the deadline
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Four Elements's page


CriteriaRankScore*Raw Score

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What did the time frame of your development look like?
A little bit every day, April 1st - 29th

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It's a cool concept! I'm reading here this was mostly to practice 3D modeling in Blender so I won't be too critical on the gameplay, but to further its potential I would say that some work on the character movement would greatly improve it, so that could be next steps towards your dev journey?

I clipped through a mountain and fell, but then I found the knife I left behind on my second run, 10/10

In my opinion a collect-o-thon game needs at least one thing extra to keep it form feeling like a chore list. On extra mechanic would have helped this game feel a little more engaging. The level itself was interesting and had some unique layouts and locations that were worth walking to see. For your next game I think something that would really help is to try a very small idea executed fully if that makes sense.


I liked the overall game and level design.  I think you captured the "collect X to continue" kind of gameplay well.

I initially took the "there are no boundaries" as a challenge and fell off the world by trying to climb a steep mountain XD but I was able to restart and collect everything to beat the game.  I think the ability to rotate the camera would have been a nice quality-of-life feature, but the game was playable as is, just made me do a little more exploration and check out all of the paths.


Thanks, yeah I didn't plan as well as I should have and didn't have time to put in the barriers or those nice simple QoL features.  This was mostly just a simple project so I could learn and practice with making models in Blender.


was pretty cool some of the items took me a bit to figure out what things to use them on. liked the art had a fun look


Thanks, it was my first time making Blender models so they're still a bit rough lol.  Other than that I just used the standard Unity terrain painting materials.


The map looks really nice! Interested to see where you take this - what kind of game play are you planning?


I didn't have plans to do much else with this one but it was something I hadn't tried before.  I chose this because it was simple and gave me a lot of time to learn how to make models in Blender.


Nice level design 

Its a bit hard to see where your heading while moving downwards on the screen as most of the map is on top.


Thanks, and yeah I hadn't considered that but I'll try to keep that in mind for future projects.