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Pit Runner!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #1 | 4.188 | 4.188 |
Fun & Game Design | #18 | 3.688 | 3.688 |
Overall | #25 | 3.450 | 3.450 |
Graphics | #32 | 3.750 | 3.750 |
Audio | #77 | 2.813 | 2.813 |
Theme | #102 | 2.813 | 2.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game! I love the art style and it has a lot of unique elements. The game has a lot of atmosphere as well which is hard to pull off in a sort amount of time so congrats! I noticed a few bugs. I was able to keep going down past a ladder early on and I think the hit box might have been bugged because I kept dying either from a flame guy who wasn't shooting fire or a spike on the wall that wasn't actually there. There also really should have been an explainer for the grapple mechanic. Regardless very impressive game and I will come back and spend some more time with it later! Congrats!
The 2.5D gameplay was really nice! Top marks for originality & innovation from me! The walk speed could have been a bit faster. If there was a dash button, I wish I'd known. Got stuck under the bridge (that I blew up) and did not know how to recover.
Nice game, the aesthetic are like Pet Scope, well done physics and a lot of good mechanics.
Very surprising change from 2D to 3D. The character is easy to control. Your game has a lot of surprising mechanics that one can't expect at the start. One thing I would wish would be, that the background would not be pure black, but this is more a personal preference. Good job.
Nice greetings. :)
The transition from 2D to 3D blew my mind. o.o
Great work, is a solid game with funny mechanics!
Wow great twist from 2d to 3d and then added the hand mechanic, well done.
Very fun and very erire. Only issue is the fire gonks move so slowly and at one point they got stuck bumping into each other. Otherwise is a very fun blast, really awesome!
Thanks for the feedback! I'll keep that in mind when I update the game after the Jam
The developer must be a Mario lover, the mechanism design is very clever, and the change from 2D to 3D is a surprise. But I got stuck on the wall behind the single-plank bridge. I didn’t know there was a rope at first, but later I found out but I couldn’t swing through the wall.
Ooh, this one is addictive. The hand mechanic is simple, and yet there are so many little ways to use it! The physics were a bit awkward to get used to, but the world is nice and somber. That transition at the beginning is sick!
The only problem I noticed was that the camera was a little jittery at times; it seemed to randomly lurch forward.
I'll have to come back to this one later! Great work!
yeah, I've been having optimization issues with this game. I think the jittery camera is caused by low frame rate while its always tweening.