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Ultimate Super Slam Deluxe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
JUICE | #62 | 3.118 | 3.889 |
FUN | #81 | 2.851 | 3.556 |
OVERALL | #86 | 3.029 | 3.778 |
PRESENTATION | #136 | 2.494 | 3.111 |
THEME | #168 | 1.425 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
I used the Godot Game Engine. Besides that, everything was made during the jam.
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Comments
274 slams... whew it took me a while. The particles painting the walls and staying were really cool! And really fitting to the theme. Really well done for such a simple concept!
I really like the genre of game!!! Remember me of supermeatboy! Good job m8!!!
Overall this seems like a pretty simple game, but with a nice sprinkle of mechanics like ground slamming. I had fun beating this game and I'd say my favorite part of this game would be the blocks that will alter its position when ground slamming. got to finish this in 55 slams.
Fun game and seeing the red juice after trying a lot is nice also the instant respawn !
Good job !
I wanted to try this, but I'm getting an error that my driver doesn't support this version of Vulkan. I tried updating my drivers and restarting to make sure, but no dice :/
Simple but very effective and it's a bit addictive!Finished the game with 122 slams.Great work!
After a whopping 130 slams, I cleared the game. The concept was very satisfying. Level design was well thought, and the gameplay was part of the "easy to play hard to master", like they say. The fast paced gameplay lets you come up with strategies (there was a level with three pillars with holes in them and a block at the end, and instead of slamming like a normal person I wanted to beat it with carefully calculating my jump to go through the pillars without slamming). Don't really have anything to suggest, I liked it a lot!
This is my first 5 star rating. Seriously loved this concept and execution
What I liked:
What could be improved:
Update: I beat it in 23 slams and 35 seconds
Dark souls of platformers xd, but I finished it with 259 slams :). Level design is incredible imo that's the best part of it. Catchy music and juicy gameplay. Only change the font, now it seems blurry