Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Lost WoodsView game page

After a short trip over a waterfall, you find yourself lost in the woods. Can you find your way out again?
Submitted by fj3k — 4 hours, 23 minutes before the deadline
Add to collection

Play game

Lost Woods's itch.io page

Results

CriteriaRankScore*Raw Score
Gameboy-ness#1163.5453.545
Graphics#1263.2733.273
Fun#1412.7272.727
Overall#1612.6592.659
Audio#2271.0911.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Hello fellow letter-letter-number-letter! The world you made is huge! I'm not surprised you ran out of time as this looks like a lot of work. This game feels a lot like an old school Sierra adventure. Nice work!

Developer

Hello /\w\w\d\w/! Thanks! I like a good Sierra adventure!

Submitted (1 edit)

It’s very nice entry with a interesting story :).

I guess if you put some sounds in game and put more indications, it’s will be better.

But I still impressive that you made this in GB Studio, congratz hehe.

For extra, put some puzzles or interactions too, because only walk is what the player already expect since the start and when you break it’s with some puzzle or interactions (like your cat), it’s become more fun.

Developer(+1)

Thanks. I used some of the time at end to add add as many things like the cat as I could to break the monotony. There certainly is a lot of just walking.

Submitted

Needs more sounds! Really neat little explorer concept game trying to solve your way to the top of the mountain. Would be nice to have some indication on what controls where needed.

Developer

Needs any sound! The audio and more explanation are the two things I ran out of time to do.

Submitted

really cute game, good job !

Developer

Thanks!

Submitted

This is the biggest maze I've played through. Sometimes I could use some direction, but I liked that I could use features like the river and cliffs to get some bearings