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A jam submission

Ruins of AtlantisView game page

Entry to GBJAM8. Reveal the mazes with flares.
Submitted by eliaspoylio — 7 hours, 24 minutes before the deadline
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Ruins of Atlantis's itch.io page

Results

CriteriaRankScore*Raw Score
Gameboy-ness#1583.0913.625
Graphics#1762.5583.000
Fun#1822.2392.625
Overall#1922.2392.625
Audio#2301.0661.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Nice concept, took me a bit to understand I was looking for the spiral and not a gap in the levels. (I guess I didn't read the instructions)

Once I saw what I was looking for it was straightforward to complete the 3 levels.

A cool OST would have made this entry better.

Developer

Glad that you figured it out! I think I'll continue to develop this concept and try to make objectives more clear and add some challenge with dangerous obstacles. Sadly I didn't have enough time to compose any music for this entry.

Submitted(+1)

cute game,  had fun and i thought the mechanic was really cool! agree with the other comment that a few more objectives/obstacles could make this really fun.

Developer(+1)

Thanks! Yes, I'm thinking about objectives/obstacles that would fit the concept. Maybe treasure collecting & dangerous fish or something like that...

Submitted(+1)

Spent some time playing this to see if i could progress but i could never find the little swirly to go to the next level. Overall really neat little concept with the flares and trying to find your way through the tunnels! would have been nice with some music or sound effects here and there.

Developer

Thank you for your kind words :) I started to experiment with LSDJ tracker on emulator to make some sound effects or even a background music, but unfortunately ran out of time. Maybe next time!

Submitted(+1)

The advice of the game is nice, with a few more objectives it can become a very good game, maybe by adding a timer, or enemies. good work !

Developer

Thanks! I was planning for enemies that activate when hit by flares, but ran out of time. I'll add them if I continue this concept!