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A jam submission

Jocelyn Undergoes Many PerilsView game page

A 2D platformer made in 7 days for GBJam 6
Submitted by Washing-Up Software Projects — 2 days, 9 hours before the deadline
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Jocelyn Undergoes Many Perils's itch.io page

Results

CriteriaRankScore*Raw Score
Level Design#263.3953.667
Color Usage#632.9323.167
Overall#652.7773.000
Audio#702.0062.167
Art#872.1602.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Very good little game. I was not able to see all 20 levels, but i think the levels are well designed. The level difficulty increase with later levels is done well. First i had problems with the player sliding a bit after i released the key input for direction (left / right), but later i managed some levels. Nice pixel art and also cool sounds for jumping and movement. I like the falling platform and the fact that the player can reset each level (because there are falling platforms, so the player is not lost after mistakes). Also nice that controller input is supported, my best try with controller (level 13) was much better than all the keyboard tries i did before.  :)

Submitted(+1)

A toughie for sure. I think it had a pretty good difficulty curve but I wasn't able to finish it :(

Submitted(+1)

Nice entry, It's very hard to stop to walk haha, it makes the game more challenging. For me the level design was the best thing in the game!

Submitted (2 edits) (+1)

Very challenging felt like I was always crunched for time but it's a good thing keeps you on the edge! Had a little issue with some of the platforms when you jumped and were near a wall but other then that it was really a fun game! Also, the dissolving platforms are a really neat effect! Keep up the great work!

Developer

Thanks for playing the game and giving feedback. Just uploaded a version that I think fixes the glitch with those platforms, but it's hard for me to reproduce, so I'll keep an eye out for it.