Great job with the light, I love the dither effect and the laser shot. I agree the game miss some music to put a little tension and finding the last one in the dark problem make it feel it missing something for this game. I have fun play this game, until finding the last one. The control on the tank is pretty awesome. I think the base idea is great and it worth to make somework on this game to extend it for more fun.
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Eradication Protocol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #90 | 3.467 | 3.467 |
Graphics | #92 | 4.067 | 4.067 |
Overall | #166 | 3.387 | 3.387 |
Interpretation of the Secondary Theme | #169 | 3.667 | 3.667 |
Gameboy Soul | #213 | 3.333 | 3.333 |
Soundtrack/SFX | #269 | 2.400 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
Spooky game with a 4 color pallette, limited controls, with everything made exclusively during the jam time period. No generative AI either. Controls are directions, Z (for B) and A (for start). Technically X (for A) and S (for select) were setup but have no use. Was a lot of fun, glad to have participated!
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