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A jam submission

Soundless WoodsView game page

Submitted by FabioBatisteti — 9 hours, 6 minutes before the deadline
Rated by 7 people so far
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Soundless Woods's itch.io page

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How does your game meet GBJam's theme?
It's a horror game made in the original game boy art style and palette, emulating the retro style from the console

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Comments

Submitted

It's a nice concept. In particular, I really like the visuals which, while not strictly gameboy-ish, were effective in evoking the feeling of being lost in a vast forest.

I do feel like the horror potential gets hindered by showing the monster too much, though. At some point, it becomes more annoying than scary to wait for the grim reaper to leave so I can collect a gas can. An it stops being tense and starts to veer into goofy when a whole in the ground can have 17 grim reapers inside of it.

Solid work overall though, keep it up!

Submitted

The best of all the games i've played so far in this jam (And i've played a lot), congrats!

Submitted

Congrats for your entry!

It is visually very impressive, it almost feels like their is too much pixels for a GameBoy!

I think you placed the hiding spots pretty well, however there were some times I got stuck because the reaper wouldn't want to leave. I think it will be a little better if the reaper left the player alone a little more.

Overall, I really enjoy your game, good job!

Submitted

Maybe it's the scale of the sprites, but Soundless Woods feels so expansive for a GB game. I wasn't expecting to have so much space to traverse outside, plus interior areas to navigate! The one thing I might tweak is the grim reaper's behavior; the pacing feels a bit slow having to stand around waiting for it to move in the manner necessary to progress.

I would love to see how this game might evolve outside of a jam setting!