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A jam submission

Bat MansionView game page

Can you survive the Bat Mansion?
Submitted by PixieCatSupreme, SephDB, Mcportugalem — 15 hours, 18 minutes before the deadline
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Bat Mansion's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1403.1753.667
Gameboy Soul#1503.6574.222
Interpretation of the Secondary Theme#1553.7534.333
Overall#1753.3493.867
Graphics#1893.4644.000
Soundtrack/SFX#2382.6943.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
You are in a spooky mansion with a giant bat monster who wants to catch you!

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Comments

Submitted

pretty cool and scary good job

Submitted(+2)

The first person dungeon crawling was done so so well! It really gave me the vibes of Dungeon Master or early Wizardry games! Maybe some environmental elements to help distinguish the later levels would have been nice, but the difficulty in navigation really helped creating a tense atmosphere.

And the art of the monster is amazing, really fits the theme even though it's surprisingly cute! Well done!

Submitted(+2)

That was cool! The dungeon-crawling was competent and tense, and the art is proficient. The monster is creepy and cute!

The later levels are a little confusing. I don't think it needs a map, per se, as not having one benefits the atmosphere. I think strategic use of memorable landmarks like wall lights, paintings, flourishes, etc. could make the spaces easier to navigate.

I enjoyed the cake!

Great work!

Developer(+1)

We were planning on those kinds of marks, but ran out of time to get all the art in ^^'

Submitted(+2)

I adore this! Love to see another ambitious first person perspective gbjam project hehe. :P 

The getting caught screen is so cute, but also the way running from the monster relies on your ability to navigate the corridors you've come from... 

I know you've mentioned wanting to add a map and I think that'd totally be helpful for a casual run through, but the way the current iteration of the game requires awareness of your surroundings and memorization of escape routes should you get unlucky turning the next corner invokes a sort of primal adrenaline rush I really enjoyed.

Keep up the good work, and can't wait to see what you might make next year!

Submitted(+1)

Fun game! Reminded me of FNAF mixed with a single pkmn. Good work.

Submitted(+2)

I may have had no idea where I was going, but at least I was a delicious snack for the big bat friendo!

Developer

I wanted to make a map screen, but I ran out of time. Maybe for next version :)