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Redeath's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #104 | 3.378 | 3.700 |
Graphics | #203 | 3.378 | 3.700 |
Overall | #217 | 3.140 | 3.440 |
Soundtrack/SFX | #220 | 2.830 | 3.100 |
Interpretation of the Secondary Theme | #245 | 3.195 | 3.500 |
Gameboy Soul | #281 | 2.921 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
I have designed a game that puts a modern touch on old-school GameBoy platformers while adhering to the rules of the jam.
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Comments
This was really fun. I've never been really good at Celeste style platformers with the jump dash mechanic, so world 3 kicked my butt. The music, while nice to listen to, didn't resemble game boy at all. Graphics fit the bill though, so great job there!
Super hardcore xD, I couldn't complete the second level, also, I used some kind of double jump, if I press the jump button super quick, to complete the firsts one (even though I believe it was more a bug than a feature). It was interesting but I am really bad at it (even though I am really good in celeste xD).
Cool game! I like the timing needed to plan your death!
Good job on using bevy, always wanted to try!
Really well made, and super hard (at least for me). But it was fun and made me want to keep playing. Music loaded for me and collisions were fine after opening in new tab.
I'm not very good at platformers so the game was tough for me; retrying over and over until I perfectly finished an area reminded me of my fond times with Celeste :')
I had fun and I love the graphics and music!
Guys, at least in web version, you have collisions broken. So right now I can only rate you music. It is good :)
Sorry for the bug :( Try refreshing the page! It’s a weird bug I couldn’t fix in time on web where it doesn’t load the level fast enough and can’t recover. Refreshing usually fixes