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A jam submission

Rafflesia ValleyView game page

Submitted by Fercho Posting (@fernandomunoz02), strawberrycongee — 11 hours, 12 minutes before the deadline
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Rafflesia Valley's itch.io page

Results

CriteriaRankScore*Raw Score
Soundtrack/SFX#892.4372.545
Interpretation of the secondary theme#1052.5242.636
Graphics#1142.3502.455
Overall#1182.2802.382
Gameboy Soul#1222.3502.455
Gameplay#1331.7411.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Interesting game. I like the idea of boss rushes, but the screen shake and hitbox make it very difficult to tell whats going on.  Is there only one stage? I defeated the enemy and got a win screen and a lose screen at the same time. 

Submitted

Wow, I couldn't beat it, I tried multiple times, I would've love to be more pro player in terms of hit box when touching an enemy bullet and also to have a way to dodge bullets not having to go around and around the tree all the time. Music is not bad but kinda repetitive and hoped to have some sfx. I had fun playing it but I believe it could've been better with some minor adjustments. Great work!

Submitted

Fun concept. I'm a bit sad the gameplay game down to running in circles and spamming K. I guess there was a tradeoff since spamming K also made it harder to navigate between the bullets.

Graphics and audio are really good!

Submitted(+1)

I got a massive cramp in my arm and also carpal tunnel syndrome, but in the end I defeated the plant, worth it! Good job!

Submitted

It is too difficult for me after a lot of screen shaking. I can't win! Hahaha.

The music is good but I don't think it has the Gameboyness that we were trying to create.

Submitted

I was a little confused by your description. In the text under the game you say that you have to hold K, but holding K does nothing. You have to hit k repeatedly to hit the enemy. 

Unfortunately your game gets a little hard to play, because the screen shake is a little too much.

Developer

sorry, bad word choice, i have changed the word to press, thank you for mentioning that!