Haha really nice! I liked talking to all the other James, but I would have wished to see more gameplay..
Good work though :D
Criteria | Rank | Score* | Raw Score |
Fun | #64 | 1.591 | 2.250 |
Design | #65 | 1.326 | 1.875 |
Originality | #66 | 1.945 | 2.750 |
Audio | #67 | 0.972 | 1.375 |
Overall | #69 | 1.414 | 2.000 |
Visual | #70 | 1.414 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
Dialog, never tried to make a system for it before .
What was the most fun part?
Learning Unity's new input system, and coming up with dialog
Anything else to add? (important controls, assets used, special mentions, etc)
WASD and arrow keys to move. Space bar or left click to make dialog to progress. Enter or left click to select menu items. Thanks to James for all the art and sprites I got from his projects. Also thanks for hosting this game jam !!!
It was fun chatting with all the James, even 'Janes 3' haha. Good job getting a dialog system working.
That was fun! There was a lot of James's but I enjoyed all their dialogue :D Nice work :)
Simple and to the point. Glad you were able to figure out the new input system it was a pain switching to it for me as well but now that I got it under my belt makes life so much easier to add controllers and such to the controls with very little effort.
And you nailed the dialog system good job conquering your most challenging part of making the game.
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