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Test to make sure my game runs please

A topic by Ronin Studios created 31 days ago Views: 228 Replies: 14
Viewing posts 1 to 4
Submitted

hey guys this is my first itch upload/ game upload can some one please download my game and lmk if it actually works it worked for me but im not sure how this all works

https://ronin-studios.itch.io/dolly-wants-to-play

Submitted(+1)(-1)

Hiya
I downloaded your game, extracted it and got to the title screen.
Hitting Play did nothing for me unfortunately.
Perhaps get someone else to try.
cheers

Submitted

Thank you so much trying to fix it now!

Hey,

I downloaded the game. Unfortunately the play button does nothing. The credits button is working but I could not go back and had to Alt-F4. Quit button is working.

Submitted

Thank you for the feed back currently trying to fix the issue rn!

Submitted

Would it be possible to make a WebGL build and upload it to itch.io so people can play it in the browser?

Submitted

I can for sure look into 馃挭 it I had issues upload the game originally 

Submitted

I think it's worth it if you can get it working for projects. I received way more players and feedback with my web playable game vs. the downloadable one.

Submitted

Looking into it right now thank you for the feed back!

Submitted

I can't stress this point enough!

I've been in multiple jams over the last year and a web build always gets more attention.

I think it might be because it's simpler for the player, and you normally don't have to worry about downloading a game that triggers an anti-virus response or trust warnings (and the thought of what if it is a virus).

Submitted

i will forsur switch over

Submitted

What engine are you using?

I use Godot and a web export is quite simple.  I make sure to export the game to a new folder separate to the project folder naming the main Web page as "index.html", I then zip the folder for uploading to itch.io and then make sure to select the "play in browser" option for the uploaded file.  You will also need to configure the other options on itch for web play which includes screen size of the game window on the page, and if you need "shared buffer array support" which I think Godot games need for web builds.  There are also other options there that you can enable if you need them as well.

Submitted

I have never used Godot; I only worked with Unreal and Unity before. However, this game was created in Unreal. I also realized that I messed up with several GitHub branches while packaging this, and the game isn't what it was supposed to be. This has been a great learning experience. Also, thank you for your input! I will definitely check out Godot and might create something simpler there.

Submitted

No problem, and good luck.

Submitted

I only use Unity at this point, but so far creating a web build with Unity has been a very smooth process. I was surprised how quick and easy it was.