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A jam submission

Six Degrees of Murder: The Case of Isaac MewtonView game page

How far away are *you* from a murderer? A goofy tale of murder LOL haha
Submitted by Cyberpxl — 6 hours, 24 minutes before the deadline
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Six Degrees of Murder: The Case of Isaac Mewton's itch.io page

Results

CriteriaRankScore*Raw Score
Story#1492.8983.286
Aesthetics#2803.5284.000
Music#4632.6463.000
Overall#5962.3942.714
Fun#6192.2682.571
Sound#6981.5121.714
Theme#7331.8902.143
Mechanics#8141.5121.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
4

Did you use any existing assets? If so, list them below.
None

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Comments

Submitted

i loved this simple and attractive art style , well done and great job:D 

Submitted(+1)

Funny story and murder mystery!

Submitted(+1)

Cool murder solving game. The dialog was kind of fun and the art style is nice. Good job!

Submitted(+1)

I absolutely love the art style and the quirky characters. We had a few good laughs

Submitted(+1)

very cute and fun! loved the aesthetic and feel.

good job!

Submitted(+1)

Very cute story.  I'm never any good at detective games so I chose the wrong person at first LOL but it was fun to play again.  By the third run I was wishing for a skip to the end button hahaha but that's just because I'm bad at putting clues together.  Great game! Love seeing visual novels in these jams. 

Developer(+1)

haha I had the same issue with all the text when I was playtesting, unfortunately didn’t have time to implement skipping but I’ll definitely keep it in mind for next time. Thanks for playing and feedback, it’s much appreciated :)


the clues may be more our fault than yours, it was all a bit rushed and the writing probably could’ve foreshadowed it a little more but we did what we could 🙃

Developer (1 edit) (+1)

Originally played on the theme of 'tiny world' through the concept that 'it's a small world', you can be linked to a murderer through just six degrees of separation. Ultimately tho we got scope creep after realising our busy schedules gave us only 3 days to work on the game and realised fully realising that vision wouldn't be possible and it turned to.. whatever this is. Have fun and please play :)