Unique twist on an old classic. Is does take a long time to get to a size where you need to start avoiding yourself. Maybe something to make it go faster (more things to potentially eat than just one) would help? I like the night/day effect, though the object I thought was a star is probably a moon, and actual stars would be nice, especially if you saw more stars the bigger you got. As others have mentioned music and SFX would help.
I like that on land you had houses to eat and on water you had boats. Maybe a little more variety of objects would be good. Having little people to eat that fled from you early on and increased your size by a tiny amount would make the initial start of the game less tedious?
Still a solid entry!




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