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Escape The Vines's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #246 | 3.300 | 3.300 |
| Aesthetics | #398 | 3.200 | 3.200 |
| Story | #403 | 2.100 | 2.100 |
| Sound | #405 | 2.600 | 2.600 |
| Mechanics | #436 | 2.700 | 2.700 |
| Fun | #444 | 2.800 | 2.800 |
| Overall | #485 | 2.800 | 2.800 |
| Theme | #640 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
5
Did you use any existing assets? If so, list them below.
Tiny RPG - Forest (Free Asset), Pixel Art Key Pack (Free Asset). Free sounds from various places for Footsteps, Music and a Waterfall sound. 3 sounds total.
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Comments
This one has some good potential :D
Thank you.
This could be a fun game with some monsters and treasures to collect.
Right now there is not much point walking around looking for keys to open doors.
Besides, the sound FX for walking is annoying, as already pointed out.
Thank you for the feedback. If we decide to take this further, we will keep your idea in mind.
Interesting use of the assets! I really like the song. Would love to see the next evolution of this style of game and see where it goes.
Appreciate it. Glad you liked the song. This was a one-off for the jam, so I'm not sure if we'll take it further.
Nice job! I like the fog of war aspect. Don’t see it in those games too often. Would be cool to see the whole thing finished.
Thank you. The fog of war was the most challenging to implement, and we didn't even get it fully functional in the end.
Nice little game. I liked the music but the steps where a bit loud. Well done
Appreciate the feedback. Sorry about that. We had plans for volume sliders and even had some of the UI done for it, but didn't get around to hooking up the functionality in time.