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Furniture Stacker: Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #210 | 3.500 | 3.500 |
Mechanics | #213 | 3.333 | 3.333 |
Theme | #302 | 3.500 | 3.500 |
Overall | #522 | 2.833 | 2.833 |
Aesthetics | #657 | 2.583 | 2.583 |
Music | #804 | 1.333 | 1.333 |
Story | #810 | 1.417 | 1.417 |
Sound | #828 | 1.333 | 1.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
+100 Wooden Parts
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Comments
Hey, that was very interesting! So simple but the mechanics made it actually fun. A music track could add much to it, and a wooden block sfx as well. Audio is equally important.
I ran out of time and it didn't seem like a "bug" sort of fix. But definitely agree...
Unexpectedly cool game, I had so much fun! :D
Neat game,
Mentioning the controls would have saved me from some of the initial struggle, but after getting the hang of it the game was pretty neat.
Very reminiscent of the phone games where you stack buildings.
Nice job
I spent a surprising amount of time playing this. It's simple but physics stuff is always fun! Controls felt a little unintuitive at first, I'm not sure if we're moving the platform or the world? It's mostly a non issue though because you quickly get the feel for it.
I got 10 stacked.
It’s a game not common in this gamejam ! We really get caught up in the game !
I was disturbed by the direction of the controls, I would have reversed left and right.
I have a recurring bug where my Cinemachine camera switches sides. You probably got bitten by it.
fun game! I got 10 stacked. I found the directions confusing, I'd have reversed left and right from the way they are in game.
Nice! My kid and I had a lot of fun trying to stack as many tables as possible. Great job!
I love this game
Fun game. I managed to get to 19 tables stacked after several tries.
My main advice is to add some kind of background as a point of reference because it looks a bit like I am moving the tables and not the platform.