Oh, the image has changed now. It was a heart at the time of writing my original post. The current image is a tree
turtletennis
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I really enjoyed that. Took a few hours in the background while doing work. Played the web version in Firefox and other than WebGL crashing the first time I ran it, after I restarted the browser I didn't have any issues.
You could always add to it with a layer of prestige or two, but I think it's fine as it is for a short diversion.
Nice and responsive controls, I like that you can jump a tiny bit after you leave the platform edge. Could do with a bit more variation in the platforms/background. Could do with checkpoints and/or starting from the current screen when you lose all your health, instead of going back to the beginning of the game.
Interesting concept, but it gets kind of annoying when all your stuff goes together and you have to dig lots out again. Could do with an auto-digger or something that automatically re-digs your destroyed spaces. Also a way to improve how long it takes for a spot to get destroyed (other than the dome, if there is another way I didn't get that far)
I was so unproductive that I only realised that the deadline had come and gone today. Hastily got it to a playable state and uploaded it.
https://turtletennis.itch.io/sketchy
Everything was hand drawn/recorded/photographed. Even the instruments in the music came from warped sounds of scissors snipping.