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A jam submission

Frecko's AdventuresView game page

Help Frecko swing their way to the top.
Submitted by kehtehsky, MisterCitrusSystem, Orion — 2 hours, 31 minutes before the deadline
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Frecko's Adventures's itch.io page

Results

CriteriaRankScore*Raw Score
Music#363.9173.917
Aesthetics#414.2784.278
Fun#863.7783.778
Mechanics#1453.5563.556
Story#2862.5282.528
Sound#3132.8612.861
Theme#5162.5832.583

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
5

Did you use any existing assets? If so, list them below.
Grapple set up by "1 Minute Unity" on youtube.

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Comments

Viewing comments 32 to 21 of 32 · Next page · Last page
Submitted

Cool game, I had a lot of fun reaching the top!

Developer

Thanks so much for playing!

Submitted

Pretty fun, I enjoyed swinging and I adore the art style, especially Frecko. I found it really easy to accidentally click outside of the screen when going for a mushroom, but that was only a problem outside of full screen mode.  Good job :)

Developer

Thank you for playing! yeah I wasn't expecting that issue when building the game cuz I was also accidentally clicking outside the window too.

Submitted

Nice game! It was little hard to catch the mashrooms since the charecter fell too fast, but the idea is great and it was fun to play :)

Developer

Thanks so much for playing! c:

Submitted

The character animations were amazing! I had a lot of fun swinging around, I made it all the way up!

Developer

Thanks so much for playing! <3

Submitted

My Cheeks where mighty clenched as as I got closer and close to the top. I did beat it and had quite a time doing it. I am a sucker for any game that includes a grapple hook and was a big fan of the aesthetics as well. Great Work!

Developer

Thank you! Yeah it gets tricky there at the end because of how spaced out the mushrooms are. Some of them you can barely see until you jump in that direction. I thought about moving them closer, but you're almost at the end so there needs to be some amount of difficulty. :p

Submitted

I like that "getting over it" falling back to start difficulty. also grab mechanic was a nice idea, and well executed one. Liked it a lot. Nice job!

Developer

Thanks so much! <3

Submitted

I'm a sucker for games with grappling mechanics so this was a joy to play! Very fun!

Developer

Thanks! The grappling still needs work, but none of use are coders so I'm learning as I go along.

Submitted

I love frog games ;)

Developer

Thank you!

Submitted

Liked how the tutorial was embedded in the start of the level, made it very easy to grasp. Swinging felt a bit weird (Frecko seemed to ignore physics, but I understand it as it couldn't attend school... or can it?) , but as a person who is bad at platformers, I was glad I could somehow control it.

The art and music is lovely.

Overall you guys did a good job!

Developer

Thanks so much! Yeah I'm not really a coder so I'm learning on the fly. The grapple still needs work, but we're happy with what we were able to do in the short amount of time.

Submitted

Really fun concept. I like the mechanics of the sticking and swinging. The swinging feels like you can cheat a little, which is okay -- I like to break a game. Also, good look to the game and great music. Nicely done and thanks for sharing!

Developer

Thank you so much! Yeah the grappling needs more work, but we're happy with what we were able to do in such a short time.

Submitted

Classic grappling mechanic, who doesn't love that :D It could use some polish though as others suggested. It's a bit weird that the frog can freely move straight horizontally instead of in a circular motion. I fell from a really high place once and it instantly reminded me of Getting Over It, fun times xD

Developer(+1)

yeah I'm learning unity and couldn't figure out how to get the grapple to do exactly what I wanted, but maybe in version 2.0 I'll have it figured out.
Thanks for the feedback! c:

Submitted

Nice and fun game!  I made it to the end to see character evolve!  The motion felt good, but I think one thing that could improve it would be inhibiting the player from moving away from the swing point (It sometimes was able to stretch very far horizontally after latching on).  Good job!

Developer

Yes, the physics for the grapple aren't where I want them to be, but it was our first game jam so I'm pretty pleased with how it turned out.
Thanks for the feedback!

Viewing comments 32 to 21 of 32 · Next page · Last page