That's the nicest thing anyone has ever said to me. 🥺
Nice little gameplay loop, cool you got a shop up, clicking away was satisfying. Giving the player control to rotate the camera would alleviate some issues there. Good graphical fidelity achieved. Love the intro dancing.
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Dreambound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #160 | 3.455 | 3.455 |
Story | #206 | 2.818 | 2.818 |
Sound | #252 | 3.000 | 3.000 |
Theme | #260 | 3.455 | 3.455 |
Mechanics | #277 | 3.182 | 3.182 |
Fun | #279 | 3.273 | 3.273 |
Aesthetics | #314 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Yes, in my description and game credits.
Comments
This was cool! The gameplay loop kept me engaged. I enjoyed it. Nice work! 😎
Nice music and I like the game art they provide a great visual in the game and nice mechanics :D. Would you mind trying out my game and rating it according :).
I tried to play but my pc hates me. I watched the video and rated based on that. Can't give any feedback yet but will on Monday, getting an upgrade so will come back and update this.
It looks awesome and I can't wait. :P
I really like your game. She looks like a finished MVP. You can increase the content and release the game. Congratulations!
Great game, I liked different mechanics between world. Graphics were well polished as well.
Well done! :)
Very well polished! Everything from the trace effect in the dancing menu to the very detailed dream landscape, everything is insanely well made. Plus I like that you made the game more fun by keeping us in the dream longer than the day, cuz many developers make it equal (like making night as long as day) and it makes the less fun part a chore to wait through. Pretty fun and extremely well made overall!
Thanks homie! I appreciate you taking the time to play it. Your game was a ton of fun as well!
And I'm glad you noticed that I made the nights longer :) When I was developing it, my original idea was for them to be equal (thinking we normally spend about 8 hours sleeping and working each day) but I also enjoyed mining the crystals more, and while debugging I lengthened the dream time once, and realized I liked it more so it stayed like that. I appreciate the kind words!
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