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A jam submission

Dungeon RunView game page

Twin Dimensions - Red and Blue
Submitted by Astranel — 3 hours, 33 minutes before the deadline
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Dungeon Run's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2973.3443.344
Sound#4192.5002.500
Music#4582.5312.531
Aesthetics#5082.8132.813
Mechanics#5122.5632.563
Fun#5222.5632.563
Story#5861.7501.750

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
A.M.P Demo, AurynSky, Blink, Handpainted_Grass_and_Ground_Textures, PolygonStarter, RPG Music Starter Pack, stone_floor_texture, Stylized Brick Texture, Attack Jump & Hit Damage Human Sounds.

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted(+1)

nice runner with a cool conecept!
I just think the camera perspective makes it hard to judge when to jump to time the higher fireballs right...
But I rly like the soundFX so you know whats coming and can swap in advance

Submitted(+1)

I really like the aesthetic and the audio in this game. To improve it, I think I'd make it harder to stay alive but have less of a punishment for missing a projectile (this could just be my preference though). Good job :)

Submitted(+1)

Nice runner with pretty visual, well done! I tried to dodge bullets at first and didn't understand why my score was below zero xD

Submitted(+1)

I liked the idea for the game but the jumping physics often made it difficult to get back onto the ground in time to catch some of the projectiles. I think if you could refine that a bit it would make it feel a lot better. Quite a fun game, good job!

Submitted(+1)

For your first game very very cool, but I think you get a bit too quickly into the negative area with points. Well done overall!

Submitted(+1)

We tried to play the web version game but it was full of bugs and glitches, the mechanics were interessing, nice job to  make this all alone ! 

Submitted(+1)

I loved the art style and the idea in general! I struggles yet enjoyed playing this game :P 

Submitted(+1)

I like how snappy the movement feels, but I do think hitting the projectiles feels a little inconsistent and I would like to have more control over the jump height, like with how long I hold the spacebar. I also think missing a projectile is maybe a tad bit too punishing on your score.

Still, it's a fun little game and you did a good job finishing it within the jam time!

Submitted(+1)

The punishment is too severe; it's impossible to enjoy the game when constantly in a negative or very small positive state. By the way, for a nice color effect, you can try using a shader with the Fresnel effect.

Submitted(+1)

I guess its not my tipe of game, I am 2 bad xd
Max score is 16((
Rly nice game for jam!
I wish u GL with nex Game Jams!

Viewing comments 30 to 21 of 30 · Next page · Last page