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Dimension Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #93 | 3.661 | 3.661 |
Sound | #160 | 3.268 | 3.268 |
Theme | #188 | 3.768 | 3.768 |
Story | #200 | 2.839 | 2.839 |
Aesthetics | #223 | 3.571 | 3.571 |
Mechanics | #233 | 3.321 | 3.321 |
Fun | #246 | 3.375 | 3.375 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
They are listed in the credits of the game, but I used the dialogue system by pixel crushers, one music track by Kevin Macleod, and art by pixelfrog.
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Comments
I love the idea, and I agree with others who said adjusting throw aim would be a cool addition =)
Always love a light mechanic, works well here
Nice game, I think throwing lights would be better n some other key so the movement is not hindered by throwing torches, but great game. Good job!
Good idea!
Liked the light effect. Nice job!
Fun game, the character art and sound design really work together in this one to make a coherent experience.
I really like the mechanic of throwing the light to lighten up the path and do some platforming; I think you could turn this into something full fledged! Keep it up!