wow I really like the use of 2d physics for the core mechanic and also the idea that you start from where you landed and can only shoot from the primary zombie for now. It was simple, well executed and had a ton of fun factor. very impressive you put this together so fast, could see a whole puzzle platformer based on this concept as a huge mobile game.
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Apotheosis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #317 | 3.150 | 3.571 |
Mechanics | #322 | 3.024 | 3.429 |
Theme | #503 | 2.520 | 2.857 |
Story | #531 | 1.890 | 2.143 |
Aesthetics | #548 | 2.646 | 3.000 |
Music | #693 | 1.260 | 1.429 |
Sound | #709 | 1.260 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
No
Link to your source?
https://github.com/davyroelstraete/Apotheosis
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