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A jam submission

Pyrite PiratesView game page

A side-scrolling boat game, made for GameDev.tv Game Jam 2021, by the Pyrite Pirates team!
Submitted by Davido01, TheSmallKiwi (@thesmallKiwi), kattejuice, ccmm-composer (@CharaComposer) — 3 minutes, 40 seconds before the deadline
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Pyrite Pirates's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.0934.093
Mood#34.0004.000
Audio#34.0864.086
Visuals#44.4294.429
Gameplay#73.8573.857

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

URL
https://drive.google.com/file/d/10z9bZxfk2Jyeoxx3ZC8eojt9nrCdITW-/view?usp=sharing

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted(+1)

Just tried it with the new build and it works nicely.
I wasn't sure what to do when my ship reached capacity though.

Developer

Understandable. The idea was that the more gold you collected, the less effective health you have. This was one of our main threads to the theme of the jam. Best thing to do when you are near capacity is get to a port and spend that gold. There's a series of upgrades to ship capacity which will allow you to carry MORE gold! Thanks again for playing!

Submitted

Nice, will add to my collection and play more

Submitted (1 edit)

Great job! Visuals are fun and the audio is well done too. Right off the bat I was impressed. The controls were my biggest issue though as I had to restart because I got stuck on a rock and it was hard getting the boat to go where I wanted.

Developer (1 edit)

Thanks for playing! We needed more time to test gameplay and balance how things controlled. The collision issues are acknowledged, they could certainly be improved :(

Submitted(+1)

Loved it!

The cannon balls flying, sound effects, music

Developer

Thanks for playing!

Submitted(+1)

Big fan of this game style :)

(+1)

Looking sharp, good job.

Submitted (1 edit) (+1)

The art and the audio were on point! The gameplay was also pretty fun, but I did find it a little bit difficult to navigate during battles.

Submitted(+1)

I would think that the movement was intentionally to convey the sluggishness sailing ships would have had. It does taking used to and one has to always keep in mind the movements are relative to the ship...

Viewing comments 6 to 1 of 26 · Previous page · First page