Really fun game!
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Siege Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #39 | 3.786 | 3.786 |
Innovation | #62 | 3.107 | 3.107 |
Overall | #64 | 3.171 | 3.171 |
Audio | #75 | 3.036 | 3.036 |
Gameplay | #78 | 3.107 | 3.107 |
Theme | #100 | 2.821 | 2.821 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great idea, very difficult from the offset, maybe less bad guys at the start. The art and sound is excellent. Well done
Cute effects and graphics. Took me a hot second to realize that you gotta hold down the mouse to summon. Good job!
Great game! The visuals and sound design are fantastic, especially the summoning effects. It would enhance the experience to incorporate a progressive difficulty system, preventing players from feeling overwhelmed by relentless attacks.
It took multiple attempts to dismantle my first tower. The storyline makes me smile :)
The controls had a great feel, but I totally didn't understand how I'm supposed to summon forces that don't just immediately die to a hail of arrows. I was also seeing a weird graphics glitch on the wizard, with odd white polygons flickering all over him. My first guess is a z-fighting issue from the "behind trees" silhouette.
Innovative! I love the controls, the concept, and the enemy attacks. Very well balanced, too! The best strategy I've found was taking out the catapults on the corners first and getting the attention of the archers on yourself - that way your army doesn't die since they can't dodge arrows like you can. Took me about 3 minutes to tear everything down [after a couple failed attempts, granted!]
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