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A jam submission

Siege WizardView game page

Strategical Siege as a Wizard with Summoning Powers
Submitted by CemKaanU (@cemkaanu) — 2 hours, 49 minutes before the deadline
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Siege Wizard's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#393.7863.786
Innovation#623.1073.107
Overall#643.1713.171
Audio#753.0363.036
Gameplay#783.1073.107
Theme#1002.8212.821

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Really fun game! 

Submitted(+1)

GREAT GAME!!

Submitted(+1)

Great idea, very difficult from the offset, maybe less bad guys at the start. The art and sound is excellent. Well done

Submitted(+1)

Cute effects and graphics. Took me a hot second to realize that you gotta hold down the mouse to summon. Good job!

Submitted(+1)

Great game! The visuals and sound design are fantastic, especially the summoning effects. It would enhance the experience to incorporate a progressive difficulty system, preventing players from feeling overwhelmed by relentless attacks.

Submitted(+1)

It took multiple attempts to dismantle my first tower. The storyline makes me smile :)

Submitted(+1)

Good game

Submitted (1 edit) (+1)

The controls had a great feel, but I totally didn't understand how I'm supposed to summon forces that don't just immediately die to a hail of arrows. I was also seeing a weird graphics glitch on the wizard, with odd white polygons flickering all over him. My first guess is a z-fighting issue from the "behind trees" silhouette.

Developer

You can either try dodge the arrows or hide behind a cover to make enemies focus on the player rather than the summons. I'm looking into that bug as well. Thanks for the feedback!

Submitted(+1)

good game! but when i realized that all i have to do was enter anyways the game ended, but it was good the way.

Developer

Thanks, I'll try to make the objective clearer after breaching the castle walls.

Submitted(+1)

Innovative!  I love the controls, the concept, and the enemy attacks.   Very well balanced, too!  The best strategy I've found was taking out the catapults on the corners first and getting the attention of the archers on yourself - that way your army doesn't die since they can't dodge arrows like you can.  Took me about 3 minutes to tear everything down [after a couple failed attempts, granted!]

Developer(+1)

Thank you so much for the feedback!

Submitted(+1)

I can't find weak parts of the casstle

Developer

You are right, it's confusing without any tutorial.
Each castle piece have hp and the ui is on the wall. I'll make it clearer in the next update

Submitted(+1)

Cool game! graphics are nice, and the gameplay is innovative, I really think this deserves an update! More types of spells/summons, and models for your summons.

Developer

Thanks! I will work on it as soon as I have some time.

Submitted(+1)

Nice one!! 👌

Submitted(+1)

Best graphics

Submitted(+1)

Awesome game👍